Incoming(Action Game)
I was a lonely, bitter man last summer. I went to see the movie Independence Day the night it opened, and I absolutely hated it. It was implausible, cheesy, predictable, and superficial. Seems I was only one to notice or care, because my friends were falling over themselves to praise it.
You Aliens Get Off My Lawn!
As I sat down to review Rage's Incoming, the same curmudgeon that hated Independence Day started to emerge. Incoming is also implausible, cheesy, predictable, and superficial. In fact,
at times, it even looks like Independence Day. Swarms of alien ships go up against fighter jets and attack helicopters. Huge round motherships zap military bases with killer ray guns. You even commandeer a UFO and bring the fight to the alien menace. Oooh, did I hate this game!
Then there's the fact that Incoming lets you control what seems like 101 vehicles, none of which behaves realistically. Aircraft can't loop, and they steer like cars. F-22s and Harrier jump jets have guided machine guns and 20 flawlessly accurate air-to-air missiles. Flying vehicles can smack into the ground without scratching their paint. And don't even get me started on the UFOs! Everyone knows this isn't how a real UFO would handle.
Furthermore, there's the issue of the number of enemies you fight. You go up against wave after wave of incoming aliens, shrugging off volleys of deadly laser beams as if they were raindrops in a summer shower.
Not since Space Invaders or Galaga have I seen these kinds of odds. Incoming is like a rail shooter without the rails--point-and-shoot simplicity at its most gratuitous. It's a waste of perfectly good PC technology on gameplay barely worthy of a console. Oooh, was I going to write a mean review!
But by the time I sat down to actually start my invective, I realized I had played through half the game and didn't want to stop. In spite of myself, I was having great fun swatting down aliens like flies. Sure, it was stupid and often repetitive. But, like Space Invaders or Galaga or Independence Day, it was giddy, mindless, dopey fun. To my horror, I found that I actually liked it.
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